Codex Silenda – The Book of Puzzles
The Codex Silenda was created by industrial designer Brady Whitney who is currently funding the it as project on Kickstarter. Codex Silenda is a five page book that features five intricate puzzles. Each page features a unique puzzle that requires the user/reader to unlock the corresponding bolts in order to progress to the next page.
“Over the course of human evolution, our brain has been hardwired to solve any and all problems it encounters. Puzzles are a way for us to exercise this problem solving area; we actually enjoy creating problems for ourselves! The user must solve each page’s puzzle to unlock it and access the next one. Constructed completely from lasercut wood, this puzzle book also features a short story of an apprentice in Da Vinci’s Workshop. The Codex acts as a trap and as a test to see whether or not the apprentice is worthy of Da Vinci’s tutelage; can you help him escape the Codex and discover it’s secrets within?” – Brady Whitney
As the puzzler moves through the book, a story begins to unfold, depicting the story of an apprentice in Da Vinci’s Workshop who encounters the same Codex. However in the story the Codex acts as a trap set by Da Vinci to capture any would be spies/snoopy apprentices in order to protect his work. The only way to escape is to solve each of the puzzles before the master returns from his trip.
You can contribute to the crowdfunding campaign on Kickstarter. At the moment it looks like all funding tiers involving the book have filled, quadrupling their funding goals, but maybe they’ll add additional levels soon.
The problem with puzzles today is they are either simple and cheap or hand crafted and supremely expensive. Yet once you’ve solved either type of puzzle, you know the solution and have no desire to ever play with the puzzle again. The Codex addresses this issue of replayability by offering five puzzles in one, an intriguing story that ties everything together and a hidden storage compartment. On top of that, the beautiful design makes it perfect for putting on display in your home!
The main course of action that leads to the solution; e.g. like a specific series of twists and turns when solving a Rubrik’s Cube. You can’t have a puzzle without having a particular form of motion/lack of motion involved when manipulating the puzzle. This is why we call it a puzzle in the first place. The solution is unknown to you and requires a shift in perception or thought to be solved.
The first page is known as the Mechanical Iris, the portal that pulls in the apprentice after he attempts to open the puzzle book. Can you figure what is preventing the Iris from opening too?
On the second page the user will encounter the Rotating Maze. A central dais and a peg must be used in a unique, dual-like motion in order to traverse the maze; however the catch is that the dais also hides the maze from the user’s view. How can you navigate a maze when you can’t even see where you are going?
The third page is called Geneva Gears, featuring a Geneva Wheel Mechanism and a series of gears hidden beneath a floor with various channels running throughout it. There are also six wheels which are also attached to gears of their own. The puzzler must place the gears in their respective places in order to unlock the page, but there are more slots than gears, so where do they fit?
The fourth page has the unusual name of Paradox Sliders. There are fourteen sliders present and you are told that they all must be properly aligned in their respective positions in order to unlock the holding hooks and releasing the bolts. Guessing could work but that could also take forever, so how do you figure out the order of the sliders?
Fifth and final page:
The fifth and final page is all that remains between the apprentice & his freedom and you & your hard-earned reward. The problem is the page is locked with a four rune code in a language unlike any other. What do the runes even mean?
Name: Codex Silenda
Materials: laser cutting 1/4″ thick wood
Colors: Natural Color